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- on exitFrame me
- exercisehomebackroll()
- set the cursor of sprite 21 to 280
- set the cursor of sprite 23 to 280
- set the cursor of sprite 8 to 280
- set the cursor of sprite 5 to 280
- set the cursor of sprite 110 to 280
- set the cursor of sprite 134 to 280
- set the cursor of sprite 138 to 280
- set the cursor of sprite 160 to 280
- set the cursor of sprite 163 to 280
- rollit(126, 128)
- rollit(185, 187)
- rollit(192, 192)
- rollit(195, 195)
- rollit(198, 198)
- rollit(21, 22)
- if rollover(114) then
- sprite(126).visible = 1
- sprite(120).visible = 1
- sprite(125).visible = 0
- sprite(119).visible = 0
- hideit(127, 129)
- hideit(121, 123)
- else
- if rollover(115) then
- sprite(127).visible = 1
- sprite(121).visible = 1
- hideit(125, 126)
- hideit(119, 120)
- hideit(128, 129)
- hideit(122, 123)
- else
- if rollover(116) then
- sprite(128).visible = 1
- sprite(122).visible = 1
- sprite(129).visible = 0
- sprite(123).visible = 0
- hideit(125, 127)
- hideit(119, 121)
- else
- hideit(119, 129)
- end if
- end if
- end if
- if the member of sprite 48 = member("med circle") then
- if rollover(48) then
- set the member of sprite 48 to member("white circle")
- end if
- end if
- if the member of sprite 48 = member("white circle") then
- if sprite(48).rollover = 0 then
- set the member of sprite 48 to member("med circle")
- end if
- end if
- if the member of sprite 49 = member("med circle") then
- if rollover(49) then
- set the member of sprite 49 to member("white circle")
- end if
- end if
- if the member of sprite 49 = member("white circle") then
- if sprite(49).rollover = 0 then
- set the member of sprite 49 to member("med circle")
- end if
- end if
- if the member of sprite 50 = member("med circle") then
- if rollover(50) then
- set the member of sprite 50 to member("white circle")
- end if
- end if
- if the member of sprite 50 = member("white circle") then
- if sprite(50).rollover = 0 then
- set the member of sprite 50 to member("med circle")
- end if
- end if
- if the member of sprite 51 = member("med circle") then
- if rollover(51) then
- set the member of sprite 51 to 82
- else
- set the member of sprite 51 to 79
- end if
- end if
- if the member of sprite 51 = member("white circle") then
- if sprite(51).rollover = 0 then
- set the member of sprite 51 to member("med circle")
- end if
- end if
- if the member of sprite 43 = member("eyeimage2") then
- if rollover(52) then
- sprite(68).visible = 0
- else
- sprite(68).visible = 1
- end if
- end if
- if the member of sprite 43 = member("eyeimage1") then
- if rollover(53) then
- sprite(69).visible = 0
- else
- sprite(69).visible = 1
- end if
- end if
- updateStage()
- go(the frame)
- end
-